The latest Street Fighter V patch, version 3.091, not only implemented its much requested input lag decrease but also sneaked in some changes to certain characters without you knowing. We will break down these sneaky changes below so you aren’t caught off guard in your next online match. These change notes come courtesy of Loic “WydD” Petit, who has amassed a wealth of info on SFV that you can find here.
Calling back to a bug that plagued Alex, Juri, and Rashid that would reverse their inputs, identical bugs were found and fixed on Cammy’s forward throw, Nash’s Tragedy Assault, Cody’s forward throw, Falke’s forward throw, and Akuma’s Demon Flip throw.
The juggle values of his anti-air V-Skill, Psycho Snatcher – Air have been changed.
Hitboxes on crouching Heavy Punch and medium Ruffian Kick changed.
While WydD found changes in these characters’ files, he suspects they may be non-gameplay-related, but time will tell.
Kevin has been a fan of fighting games since he first walked up to a Marvel vs. Capcom cabinet at the tender age of 8 at the local arcade. (Kids ask your parents what an “arcade” is) He may not be very good, but that doesn’t stop him from enjoying them.